Splinterborn is in development. Its current focus is a persistent ship workshop: design a structure, assemble owned parts, inspect engineering, and repair equipment.
The workshop brings together layered blueprints, a view of the assembled ship, and focused component work. Planned parts and installed parts are deliberately distinct.
The wider universe remains ahead. Flight, shared multiplayer spaces, combat, and surface exploration are later roadmap work, not features of a public release today.
There is no announced release date. The player portal is being prepared for approved private preview users, with separate Windows and macOS distribution checks before broader availability.